Recording Studio Books - 1 - 2 - 3 - 4 - 5 - 6 - 7 - 8
 | Crash Course Home Recording An 8 week program to take you from novice to studio expert as quickly and comprehensively as possible. Learn how to record, mix and process your own songs. All technical terms explained ina full glossary. Written by Paul White, editor of Sound on Sound magazine. Contents: * The Essence Of Recording. * Microphones And Their Uses. * Recording Voices And Instruments. * Mixers. * Effects And Processors. * Monitoring. * Multitrack Recording. * Setting Up A Home Studio. ©2004, 192 pages. |
 | Creating Digital Music and Sound - by Chris Middleton An inspirational introduction for musicians, web designers, animators, videomakers, and game designers. Write and record music. Learn studio techniques. Record location sound. Make your own podcasts and Internet radio shows. Add music and sound to videos, movies, and animations. Make music on your cellphone. Creating Digital Music and Sound is an illustrated introduction to the creative challenges and techniques of making music and recording sound digitally, for anyone interested in making, sharing, or publishing music and sound across any media. ©2006, 176 pages. This feature-packed book offers a creative introduction to music and sound making on Mac, PC, Linux and non-computer platforms, from budget tools and freeware to the most comprehensive studio suites. |
 | Creating Music and Sound for Games - by G. W. Childs Get ready to step into the mysterious world of the video game sound designer and composer. Creating Music and Sound for Games examines the responsibilities associated with each of these roles and offers tips and insight for breaking into the business. With focused sections for each of these important roles, this book offers an insider’s look into how the sound designer and compositor fit into the game production team and how these roles interact with one another. You’ll cover the essential tools of the trade and will examine sound design and compositional tips that can save you time and make you more efficient. |
 | Creative Sequencing Techniques for Music Production by Andrea Pejrolo - A practical guide to Logic, Digital Performer, Cubase and Pro Tools. The author, Andrea Pejrolo, is an experienced musician, composer/arranger, MIDI programmer, sound designer and engineer. In this illustrated guidebook he focuses on the leading audio sequencers: Pro Tools, Digital Performer, Cubase SX and Logic Audio, showing how to get the most out of them. Sequencing techniques are divided into basic, intermediate and advanced sections, allowing readers with different levels of expertise to access the book at the level appropriate for them. | | The advice covered includes techniques such as groove quantizing, sounds layering, tap tempo, creative meter and tempo changes, advanced use of plug-ins automation and advanced mixing. The accompanying CD includes examples of arrangements and techniques showing, for example, how to avoid common mistakes - and how to fix them when they occur. |
 | Critical Listening Skills for Audio Professionals - by F. Alton Everest Audio productions are made or broken by the quality of the recording engineer’s ears. The ability to properly discern sounds, identify subtle problems, and act accordingly to apply the necessary fix makes all the difference in the quality of the final tracks and master. The good news is that these crucial skills can be learned. The ability to instantly identify frequencies, hear hidden distortions, and instinctively reconcile conflicts in the EQ of instruments, audio elements, vocals and more are traits of those who have mastered the art of audio production. The best engineers have trained their ears to immediately recognize audio problems that the consumer and those new to recording arts would likely not hear, but that, if left unresolved, would result in an amateurish final product. |
 | Desktop Audio Technology - by Francis Rumsey In this thorough introduction to the technology behind audio workstations, Dr Francis Rumsey explains not only how digital audio works but also how to make best use of its capabilities. A combined revision of his two successful titles, MIDI Systems and Control and The Audio Workstation Handbook, this new book covers recent developments such as surround sound formats, direct stream digital, new audio project formats, new interfaces and alternatives to MIDI. | Desktop Audio Technology begins by setting out principles of digital audio and how these are applied in recording, replay and editing within workstations. MIDI and synthetic audio control is then covered, looking at the means by which artificial sounds can be controlled and manipulated. This is followed by explanations of hardware, including storage devices, buses, computer interfaces and audio processing options. Dr Rumsey then focuses on transferring audio between systems, including coverage of audio interfaces, networking and file formats. The next section examines audio software, providing working examples of different commercial packages that exemplify some of the concepts previously described. The final chapter considers operational issues such as recent spatial reproduction formats, consumer format mastering and quality control issues, as well as troubleshooting and systems issues . . . |
 | Digital Audio Dictionary - by Cool Breeze Systems, Inc. Never before has a more complete source of terms used in digital audio technology and production, desktop audio, and computer based recording been compiled! The Digital Audio Dictionary contains over 1,000 useful, easy-to-read terms and definitions. It also comes with a cross-platform compatible, interactive CD-ROM which allows searches by term, or browsing of all terms. | This is the essential reference for everyone working or interested in digital audio and music, from the beginner to the hard-core professional, the dabbler to the whiz, the musician to the acoustic engineer, the programmer to the mixer/editor. The world of digital audio is expanding at an incredible rate. The use of this concise reference tool will keep any reader up to date. Definitions cover sound, computers, MIDI, digital audio, D.A.W.S., plug-ins, system upkeep, synchronization, and music. ©1999, 256 pages. Book & CD-ROM. |
 | Digital Audio Essentials - by Bruce Fries, Marty Fries Join the digital audio revolution! Tens of millions of users are embracing digital music, and with Digital Audio Essentials, you can, too. Nearly every personal computer built in the last few years contains a CD-burning drive; MP3 and other portable player sales dominate the consumer electronics industry; and new networkable stereo equipment lets you use your digital music collection to power your home entertainment system. Whether it's downloading music, ripping CDs, organizing, finding, and creating higher quality music files, buying music players and accessories, or constructing a home stereo system, Digital Audio Essentials helps you do get it done. ©2005, 384 pages. |
 | Digital Audio Workstation - by Colby Leider - ©2004, 398 pages. A digital audio workstation (DAW) is a PC or Macintosh equipped with sound cards and software for editing and processing digital audio. A properly outfitted computer can now function like a sophisticated recording studio, using plug-ins and special software to create recording-studio quality sound on the desktop, and then allowing users to edit and process that sound to perfection. DAWs are not only revolutionizing the way music is recorded, but allow new forms of electronic music, created entirely in the computer, to be written and recorded on the desktop. | The Digital Audio Workstation, by renowned digital music expert Colby Lieder, will be the first book to teach the complete DAW process, from outfitting your computer with the necessary hardware and software, recording with the proper microphones, using DAW power to create perfectly modulated mixes, to finally mastering down into a completely professional finished product. With this book, a computer, and a little imagination, any musician can create utterly professional music CDs, DVDs, or streamed audio. |
 | Digital Home Recording, 2nd Edition - by Jon Chappell This how-to guide is ideal for musicians who are new to the complexities of digital recording, as well as for those who want to keep up with the fast-changing technology. Providing detailed guidance on using hard disk and DAT technologies, stand-alone workstations, computer-based DAWs, surround sound 5.1 and more, plus related hardware and software-based tools such as Softsynths, plug-ins and software samplers, this book also surveys two-track audio recorders/editors, host-based audio/MIDI programs and CD mastering. Its analysis of emerging technology helps readers make informed decisions for creating and operating a cost-effective, professional-level digital studio at home. ©2002, 248 pages. |
 | Digital Performer 4 Ignite Are you ready to explore the world of music sequencing on your desktop? Digital Performer 4 Ignite! is your introductory guide that will lead the way! Get a step-by-step, illustrated introduction to the world of Digital Performer and learn how to use many of the tools that it has to offer. Along the way, you’ll gather tips that will help you create your work faster and easier, and you will learn some creative tricks to make your music stand out. Digital Performer 4 Ignite! takes you through the steps you need to successfully record, edit, and mix using the amazing audio and MIDI sequencing production system that is Digital Performer. Ignite your music with the power of Digital Performer! |
 | Essentials of Music for Audio Professionals - by Frank Dorritie The most concise training course ever written on music fundamentals for engineers, producers, directors, editors, managers and other audio/video recording professionals! This exciting book covers music theory in a way that's easy to understand and demystifies the whole process of working with musical notation, arrangements and scores. Features detailed instruction on: basic rhythmic and pitch notation, musical expression, sound production, melody and musical form, harmony and harmonics, sound in space, modes and scales, chords, intervals and much more! Includes an audio CD that further illustrates the author's easy-to-understand approach to teaching music theory. ©2000, 260 pages. Book & CD. |
 | Get Streaming - Quick Steps to Delivering Audio & Video Online Streaming your audio and video online is inexpensive, easy, and fun. Get the fast results you need with Get Streaming! - a step-by-step, introductory level book that gets you up and running today. Streaming media technology is growing into an indispensable part of a successful business communications strategy. This book will not only give you a professional boost, it will help you deliver your home videos to family and friends anywhere in the world! |
 | Guerrilla Home Recording - by Karl Coryat Make your small home studio sound huge! Guerrilla Home Recording is a revolutionary approach to getting great sound in a home or project studio. Author Karl Coryat breaks down the process by showing how to think in terms of three simple “dimensions of sound,” and then explains step by step how this can help you achieve amazingly clean recordings with maximum impact. Best of all, you don't need the latest pro gear to do it. | You'll learn: how to make even the noisiest gear dead quiet • getting instruments to sound crisp and distinct in a mix • making drum programs and sequences sound like they were played live • getting the most out of a limited number of tracks or mixer channels • blending tracks together into a professional-sounding mix • fun projects and exercises to sharpen your ear for sound • and how to avoid the most common mistakes amateur recordists make. ©2004, 208 pages. |
 | Handbook for Sound Engineers, Third Ed. - by Glen M Ballou Handbook for Sound Engineers is the most comprehensive reference available for audio engineers. Written by many of the top professionals in the field, including Glen Ballou on interpretation systems, intercoms, assistive listening, and image projection; Ken Pohlmann on compact discs and DVDs; David Miles Huber on MIDI; Dr. Eugene Patronis on amplifier design and outdoor sound systems; Bill Whitlock on audio transformers and preamplifiers; Pat Brown on fundamentals and gain structures; Ray Rayburn on virtual systems and digital interfacing; and Dr. Wolfgang Ahnert on computer-aided sound system design and acoustics for concert halls. |
 | Handbook of Acoustics - by Malcolm Crocker This concise handbook focuses on the fundamentals of acoustics and vibration as they relate to engineers, researchers and designers (covering topics such as basic aerodynamics and jet noise, interaction of fluid motion and sound, infrasound, ultrasonic, quantum acoustics, etc); while spending little time on what could be described as the "science and art" of acoustics (such as perception, music and musical acoustics, hearing and sound perception among vertebrate/invertebrate animals). Hardcover. ©1998. |
 | Hands-On Guide to Streaming Media - 2nd Ed. - by Joe Follansbee This book describes the steps for creating an on-demand and live streaming video in an all-in-one refernce guide for new users and companies that need introduced to the technology. After reading this book, you will understand: (1) How the Internet works in relation to streaming media. (2) Client/server technology, specifically related to streaming media. (3) Strengths and limits of streaming media, including best uses for the technology. (4) Choices of streaming media content creation tools. |
 | Hard Disk Recording - by David Miles Huber A complete guide to computer-based audio technology. This indispensable book covers recording, music performance, audio-for-video, broadcast applications, equipment, and techniques; and is filled with illustrations and practical examples. |
 | High Performance Audio Power Amplifiers - by Ben Duncan Power amplifiers and their performance lie at the heart of audio engineering and provide challenging problems for the engineer. Ben Duncan's experience, as an audio consultant, analog electronics designer and author, give him an unique insight into this difficult but rewarding field. Linking analog electronics, acoustics, heat and music technology; high-end hi-fi and professional P.A. and recording studio use; theory, modelling and real-world practice; design and repair; the old and the new, the mainstream and the specialized, this comprehensive guide to power amps is a core for anyone in the industry including: audio designers and engineers; analog electronic engineers; audiophiles and hi-fi enthusiasts; concert P.A. and studio monitoring system operators and installers. ©1997, 288 pages. |
Recording Studio Books - 1 - 2 - 3 - 4 - 5 - 6 - 7 - 8
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